| | ان بى سى يديك الاصتف مثبت عليها الصول البى 7 | |
| | كاتب الموضوع | رسالة |
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BlooDKiD-TQ مشرف Conquer Online Private Server
![مشرف Conquer Online Private Server مشرف Conquer Online Private Server](https://2img.net/i/itest/ranks/default/default6.gif)
عدد المساهمات : 42 نقاط : 36250 تاريخ التسجيل : 05/08/2014
![ان بى سى يديك الاصتف مثبت عليها الصول البى 7 Empty](https://2img.net/i/empty.gif) | موضوع: ان بى سى يديك الاصتف مثبت عليها الصول البى 7 الثلاثاء أغسطس 05, 2014 8:07 am | |
| هتخش على Inventory.cs وتبحث عن الرمز: - الكود:
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public bool Add(uint id, byte plus, byte times, bool bound = false)
وتضيف فوقه الرمز ده : - الكود:
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public bool AddSoul(uint id, uint soulitem, uint purfylevel, uint timeofpurfy , byte plus, byte times, bool purfystabliz = false, bool bound = false) { try { Database.ConquerItemInformation infos = new Database.ConquerItemInformation(id, plus); while (times > 0) { if (Count <= 39) { ConquerItem item = new Network.GamePackets.ConquerItem(true); #region Stacksize if (infos.BaseInformation.StackSize > 1) { //item.StackSize = (byte)times; ushort _StackCount = infos.BaseInformation.StackSize; if (times <= infos.BaseInformation.StackSize) _StackCount = (ushort)times; item.StackSize = (ushort)_StackCount; Database.ConquerItemTable.UpdateStack(item); times -= (byte)_StackCount; } else { item = new ConquerItem(true); item.StackSize = 1; times--; } #endregion Stacksize item.ID = id; item.Plus = plus; item.Bound = false; item.Durability = item.MaximDurability = infos.BaseInformation.Durability; item.StackSize = 1; item.MaxStackSize = infos.BaseInformation.StackSize; item.SocketOne = Game.Enums.Gem.SuperDragonGem; item.SocketTwo = Game.Enums.Gem.SuperDragonGem; item.Enchant = 255; item.Bless = 7; Add(item, Enums.ItemUse.CreateAndAdd); if (purfystabliz == false) { #region purfy without stablize ItemAdding.Purification_ purify = new ItemAdding.Purification_(); purify.AddedOn = DateTime.Now; purify.Available = true; purify.ItemUID = item.UID; purify.PurificationLevel = purfylevel; purify.PurificationDuration = timeofpurfy * 24 * 60 * 60; purify.PurificationItemID = soulitem; Database.ItemAddingTable.AddPurification(purify); item.Purification = purify; item.Mode = Conquer_Online_Server.Game.Enums.ItemMode.Update; item.Send(Owner); ItemAdding effect = new ItemAdding(true); effect.Type = ItemAdding.PurificationEffect; effect.Append2(purify); Owner.Send(effect); #endregion } else { #region purfy with stabliz ItemAdding.Purification_ purify = new ItemAdding.Purification_(); purify.AddedOn = DateTime.Now; purify.Available = true; purify.ItemUID = item.UID; purify.PurificationLevel = purfylevel; purify.PurificationDuration = timeofpurfy * 24 * 60 * 60; purify.PurificationItemID = soulitem; Database.ItemAddingTable.AddPurification(purify); item.Purification = purify; item.Mode = Conquer_Online_Server.Game.Enums.ItemMode.Update; item.Send(Owner); ItemAdding effect = new ItemAdding(true); effect.Type = ItemAdding.PurificationEffect; effect.Append2(purify); Owner.Send(effect); var Backup = item.Purification; Backup.PurificationDuration = 0; item.Purification = Backup; item.Send(Owner); effect.Type = ItemAdding.StabilizationEffect; effect.Append2(Backup); Owner.Send(effect); Database.ItemAddingTable.Stabilize(item.UID, Backup.PurificationItemID); #endregion } } else { return false; }
} times--; } catch (Exception e) { Program.SaveException(e); } return true; }
وتخش على npc.cs وتضيف ده فى اى مكان
الرمز: - الكود:
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#region NPC Stuff By TiFa // Arab-EGY case 195291: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there " + client.Entity.Name + " Would you like to take Full Stuff "); //dialog.Option("soul without stabliz", 1); //dialog.Option("soul with stabliz", 2); dialog.Option("Stuff Ninja Multiplied by Soul", 3); dialog.Option("Stuff Monk Multiplied by Soul", 4); dialog.Option("Stuff Taoist Multiplied by Soul", 5); dialog.Option("Stuff Trojan Multiplied by Soul", 6); dialog.Option("Stuff Pirate Multiplied by Soul", 7); dialog.Option("Stuff Warrior Multiplied by Soul", 8); dialog.Option("Stuff Archer Multiplied by Soul", 9); dialog.Option("Steed +12", 10); dialog.Option("Tower", 11); dialog.Option("Fan", 12); //dialog.Option("Mr TiFa", 13); dialog.Option("I don't care.", 255); dialog.Send(); break; } case 1: { client.Inventory.AddSoul(410439, 800110, 6, 12, 12, 1, false, false); client.Inventory.AddSoul(420439, 800110, 6, 12, 12, 1, false, false); dialog.Text("You Have Got Stuff And Soul Thanks To Mr.TiFa[GM] "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case 2: { client.Inventory.AddSoul(410439, 800110, 6, 12, 12, 1, true, false); client.Inventory.AddSoul(420439, 800110, 6, 12, 12, 1, true, false); dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case 3://ninja { client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja client.Inventory.AddSoul(123309, 820076, 6, 12, 12, 1, true, false);//NinjaHood client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case 4://Monk { client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk client.Inventory.AddSoul(143309, 820076, 6, 12, 12, 1, true, false);//CapMonk client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case 5://Fire And Water { client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword client.Inventory.AddSoul(134309, 822071, 6, 12, 12, 1, true, false);//ArmorFire client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case 6://Trojan { client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan client.Inventory.AddSoul(118309, 820076, 6, 12, 12, 1, true, false);//CapTrojan client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case 7://Pirate { client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate client.Inventory.AddSoul(144309, 820076, 6, 12, 12, 1, true, false);//CapPirate client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case 8://Warrior { client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior client.Inventory.AddSoul(111309, 820076, 6, 12, 12, 1, true, false);//CapWarrior client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case 9://Archer { client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher client.Inventory.AddSoul(113309, 820076, 6, 12, 12, 1, true, false);//CapArcher client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} #region Steed case 10: { uint itemid1 = 300000;//BattleSpear
ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Conquer_Online_Server.Game.Enums.Color.White;
item1.Plus = 12;
item1.Durability = item1.MaximDurability = Conquer_Online_Server.Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Conquer_Online_Server.Game.Enums.ItemUse.CreateAndAdd);
break; } #endregion #region TowER case 11: { uint itemid1 = 202009;//BattleSpear
ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Conquer_Online_Server.Game.Enums.Color.White;
item1.Plus = 12; //item6.Bless = 1; item1.SocketOne = Game.Enums.Gem.SuperGloryGem; item1.SocketTwo = Game.Enums.Gem.SuperGloryGem; item1.Durability = item1.MaximDurability = Conquer_Online_Server.Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Conquer_Online_Server.Game.Enums.ItemUse.CreateAndAdd);
break; } #endregion #region Fan case 12: { uint itemid1 = 201009;//BattleSpear
ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Conquer_Online_Server.Game.Enums.Color.White;
item1.Plus = 12; //item6.Bless = 1; item1.SocketOne = Game.Enums.Gem.SuperThunderGem; item1.SocketTwo = Game.Enums.Gem.SuperThunderGem; item1.Durability = item1.MaximDurability = Conquer_Online_Server.Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Conquer_Online_Server.Game.Enums.ItemUse.CreateAndAdd);
break; } #endregion } break; } #endregion
وتخش فى النافى كات على npcs وتضيف ده فى سطر جديد وتضيف الان بى سى ده الرمز: - الكود:
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195291 0 0 SellerStuff[Mr TiFa] 2 45420 -1 1002 311 283 0 0 0 0 0 0
تم بحمد الله تعالى {معا سنكون من افضل المنتديات}
عدل سابقا من قبل BlooDKiD-TQ في الثلاثاء أغسطس 05, 2014 8:16 am عدل 1 مرات (السبب : cccc) | |
| ![اذهب الى الأسفل](https://2img.net/i/empty.gif) | | Admin المؤسس والمدير العام للمنتدى
![المؤسس والمدير العام للمنتدى المؤسس والمدير العام للمنتدى](https://2img.net/i/itest/ranks/stars/stars13.gif)
![Admin](https://2img.net/u/1615/40/10/02/avatars/1-97.gif)
عدد المساهمات : 155 نقاط : 36463 تاريخ التسجيل : 03/08/2014 الموقع : arab-professionals.forumegypt.net/ العمل/الترفيه : طالب
![ان بى سى يديك الاصتف مثبت عليها الصول البى 7 Empty](https://2img.net/i/empty.gif) | موضوع: رد: ان بى سى يديك الاصتف مثبت عليها الصول البى 7 الثلاثاء أغسطس 05, 2014 8:09 am | |
| - BlooDKiD-TQ كتب:
هتخش على Inventory.cs وتبحث عن الرمز: public bool Add(uint id, byte plus, byte times, bool bound = false)
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وتضيف فوقه الرمز ده :
public bool AddSoul(uint id, uint soulitem, uint purfylevel, uint timeofpurfy , byte plus, byte times, bool purfystabliz = false, bool bound = false) { try { Database.ConquerItemInformation infos = new Database.ConquerItemInformation(id, plus); while (times > 0) { if (Count <= 39) { ConquerItem item = new Network.GamePackets.ConquerItem(true); #region Stacksize if (infos.BaseInformation.StackSize > 1) { //item.StackSize = (byte)times; ushort _StackCount = infos.BaseInformation.StackSize; if (times <= infos.BaseInformation.StackSize) _StackCount = (ushort)times; item.StackSize = (ushort)_StackCount; Database.ConquerItemTable.UpdateStack(item); times -= (byte)_StackCount; } else { item = new ConquerItem(true); item.StackSize = 1; times--; } #endregion Stacksize item.ID = id; item.Plus = plus; item.Bound = false; item.Durability = item.MaximDurability = infos.BaseInformation.Durability; item.StackSize = 1; item.MaxStackSize = infos.BaseInformation.StackSize; item.SocketOne = Game.Enums.Gem.SuperDragonGem; item.SocketTwo = Game.Enums.Gem.SuperDragonGem; item.Enchant = 255; item.Bless = 7; Add(item, Enums.ItemUse.CreateAndAdd); if (purfystabliz == false) { #region purfy without stablize ItemAdding.Purification_ purify = new ItemAdding.Purification_(); purify.AddedOn = DateTime.Now; purify.Available = true; purify.ItemUID = item.UID; purify.PurificationLevel = purfylevel; purify.PurificationDuration = timeofpurfy * 24 * 60 * 60; purify.PurificationItemID = soulitem; Database.ItemAddingTable.AddPurification(purify); item.Purification = purify; item.Mode = Conquer_Online_Server.Game.Enums.ItemMode.Update; item.Send(Owner); ItemAdding effect = new ItemAdding(true); effect.Type = ItemAdding.PurificationEffect; effect.Append2(purify); Owner.Send(effect); #endregion } else { #region purfy with stabliz ItemAdding.Purification_ purify = new ItemAdding.Purification_(); purify.AddedOn = DateTime.Now; purify.Available = true; purify.ItemUID = item.UID; purify.PurificationLevel = purfylevel; purify.PurificationDuration = timeofpurfy * 24 * 60 * 60; purify.PurificationItemID = soulitem; Database.ItemAddingTable.AddPurification(purify); item.Purification = purify; item.Mode = Conquer_Online_Server.Game.Enums.ItemMode.Update; item.Send(Owner); ItemAdding effect = new ItemAdding(true); effect.Type = ItemAdding.PurificationEffect; effect.Append2(purify); Owner.Send(effect); var Backup = item.Purification; Backup.PurificationDuration = 0; item.Purification = Backup; item.Send(Owner); effect.Type = ItemAdding.StabilizationEffect; effect.Append2(Backup); Owner.Send(effect); Database.ItemAddingTable.Stabilize(item.UID, Backup.PurificationItemID); #endregion } } else { return false; }
} times--; } catch (Exception e) { Program.SaveException(e); } return true; } |
وتخش على npc.cs وتضيف ده فى اى مكان
الرمز: #region NPC Stuff By TiFa // Arab-EGY case 195291: { switch (npcRequest.OptionID) { case 0: { dialog.Text("Hey there " + client.Entity.Name + " Would you like to take Full Stuff "); //dialog.Option("soul without stabliz", 1); //dialog.Option("soul with stabliz", 2); dialog.Option("Stuff Ninja Multiplied by Soul", 3); dialog.Option("Stuff Monk Multiplied by Soul", 4); dialog.Option("Stuff Taoist Multiplied by Soul", 5); dialog.Option("Stuff Trojan Multiplied by Soul", 6); dialog.Option("Stuff Pirate Multiplied by Soul", 7); dialog.Option("Stuff Warrior Multiplied by Soul", ; dialog.Option("Stuff Archer Multiplied by Soul", 9); dialog.Option("Steed +12", 10); dialog.Option("Tower", 11); dialog.Option("Fan", 12); //dialog.Option("Mr TiFa", 13); dialog.Option("I don't care.", 255); dialog.Send(); break; } case 1: { client.Inventory.AddSoul(410439, 800110, 6, 12, 12, 1, false, false); client.Inventory.AddSoul(420439, 800110, 6, 12, 12, 1, false, false); dialog.Text("You Have Got Stuff And Soul Thanks To Mr.TiFa[GM] "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case 2: { client.Inventory.AddSoul(410439, 800110, 6, 12, 12, 1, true, false); client.Inventory.AddSoul(420439, 800110, 6, 12, 12, 1, true, false); dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط] { client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(601439, 800142, 6, 12, 12, 1, true, false);//Katana client.Inventory.AddSoul(135309, 822071, 6, 12, 12, 1, true, false);//ArmorNinja client.Inventory.AddSoul(123309, 820076, 6, 12, 12, 1, true, false);//NinjaHood client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط] { client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads client.Inventory.AddSoul(610439, 800725, 6, 12, 12, 1, true, false);//Beads client.Inventory.AddSoul(136309, 822071, 6, 12, 12, 1, true, false);//ArmorMonk client.Inventory.AddSoul(143309, 820076, 6, 12, 12, 1, true, false);//CapMonk client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط] And Water { client.Inventory.AddSoul(421439, 800522, 6, 12, 12, 1, true, false);//BackSword client.Inventory.AddSoul(134309, 822071, 6, 12, 12, 1, true, false);//ArmorFire client.Inventory.AddSoul(114309, 820076, 6, 12, 12, 1, true, false);//CapFire client.Inventory.AddSoul(152279, 823060, 6, 12, 12, 1, true, false);//Bracelet client.Inventory.AddSoul(121269, 821034, 6, 12, 12, 1, true, false);//Bag client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط] { client.Inventory.AddSoul(410439, 800111, 6, 12, 12, 1, true, false);//Blade client.Inventory.AddSoul(420439, 800111, 6, 12, 12, 1, true, false);//Sword client.Inventory.AddSoul(130309, 822071, 6, 12, 12, 1, true, false);//ArmorTrojan client.Inventory.AddSoul(118309, 820076, 6, 12, 12, 1, true, false);//CapTrojan client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط] { client.Inventory.AddSoul(611439, 800811, 6, 12, 12, 1, true, false);//Rapier client.Inventory.AddSoul(612439, 800810, 6, 12, 12, 1, true, false);//Pistol client.Inventory.AddSoul(139309, 822071, 6, 12, 12, 1, true, false);//ArmorPirate client.Inventory.AddSoul(144309, 820076, 6, 12, 12, 1, true, false);//CapPirate client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط] { client.Inventory.AddSoul(560439, 800215, 6, 12, 12, 1, true, false);//Spear client.Inventory.AddSoul(900309, 800422, 6, 12, 12, 1, true, false);//Shield client.Inventory.AddSoul(131309, 822071, 6, 12, 12, 1, true, false);//ArmorWarrior client.Inventory.AddSoul(111309, 820076, 6, 12, 12, 1, true, false);//CapWarrior client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} case [ندعوك للتسجيل في المنتدى أو التعريف بنفسك لمعاينة هذا الرابط] { client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife client.Inventory.AddSoul(613429, 800917, 6, 12, 12, 1, true, false);//Knife client.Inventory.AddSoul(500429, 800618, 6, 12, 12, 1, true, false);//Bow client.Inventory.AddSoul(133309, 822071, 6, 12, 12, 1, true, false);//ArmorArcher client.Inventory.AddSoul(113309, 820076, 6, 12, 12, 1, true, false);//CapArcher client.Inventory.AddSoul(120269, 821033, 6, 12, 12, 1, true, false);//Necklace client.Inventory.AddSoul(150269, 823059, 6, 12, 12, 1, true, false);//Ring client.Inventory.AddSoul(160249, 824020, 6, 12, 12, 1, true, false);//Boot dialog.Text("thanks for this gift you have got item soul stablized forever "); dialog.Option("I don't care.", 255); dialog.Send(); break;
} #region Steed case 10: { uint itemid1 = 300000;//BattleSpear
ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Conquer_Online_Server.Game.Enums.Color.White;
item1.Plus = 12;
item1.Durability = item1.MaximDurability = Conquer_Online_Server.Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Conquer_Online_Server.Game.Enums.ItemUse.CreateAndAdd);
break; } #endregion #region TowER case 11: { uint itemid1 = 202009;//BattleSpear
ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Conquer_Online_Server.Game.Enums.Color.White;
item1.Plus = 12; //item6.Bless = 1; item1.SocketOne = Game.Enums.Gem.SuperGloryGem; item1.SocketTwo = Game.Enums.Gem.SuperGloryGem; item1.Durability = item1.MaximDurability = Conquer_Online_Server.Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Conquer_Online_Server.Game.Enums.ItemUse.CreateAndAdd);
break; } #endregion #region Fan case 12: { uint itemid1 = 201009;//BattleSpear
ConquerItem item1 = new ConquerItem(true); item1.ID = itemid1; item1.Color = Conquer_Online_Server.Game.Enums.Color.White;
item1.Plus = 12; //item6.Bless = 1; item1.SocketOne = Game.Enums.Gem.SuperThunderGem; item1.SocketTwo = Game.Enums.Gem.SuperThunderGem; item1.Durability = item1.MaximDurability = Conquer_Online_Server.Database.ConquerItemInformation.BaseInformations[itemid1].Durability; client.Inventory.Add(item1, Conquer_Online_Server.Game.Enums.ItemUse.CreateAndAdd);
break; } #endregion } break; } #endregion
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وتخش فى النافى كات على npcs وتضيف ده فى سطر جديد وتضيف الان بى سى ده الرمز:
195291 0 0 SellerStuff[Mr TiFa] 2 45420 -1 1002 311 283 0 0 0 0 0 0
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تم بحمد الله تعالى {معا سنكون من افضل المنتديات} تسلم ايدك يا ريس استمر بالافضل والاجمل بالتوفيق | |
| ![اذهب الى الأسفل](https://2img.net/i/empty.gif) | | BlooDKiD-TQ مشرف Conquer Online Private Server
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عدد المساهمات : 42 نقاط : 36250 تاريخ التسجيل : 05/08/2014
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| ![اذهب الى الأسفل](https://2img.net/i/empty.gif) | | Admin المؤسس والمدير العام للمنتدى
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عدد المساهمات : 155 نقاط : 36463 تاريخ التسجيل : 03/08/2014 الموقع : arab-professionals.forumegypt.net/ العمل/الترفيه : طالب
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| ![اذهب الى الأسفل](https://2img.net/i/empty.gif) | | DafuQ
عدد المساهمات : 4 نقاط : 36196 تاريخ التسجيل : 04/08/2014
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| ![اذهب الى الأسفل](https://2img.net/i/empty.gif) | | BlooDKiD-TQ مشرف Conquer Online Private Server
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عدد المساهمات : 42 نقاط : 36250 تاريخ التسجيل : 05/08/2014
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| ![اذهب الى الأسفل](https://2img.net/i/empty.gif) | | manboy00 عضو مشارك
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عدد المساهمات : 41 نقاط : 36222 تاريخ التسجيل : 05/08/2014 العمر : 31 العمل/الترفيه : مهندس كومبيوتر-اسعى للوصول للبرمجيات
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عدد المساهمات : 42 نقاط : 36250 تاريخ التسجيل : 05/08/2014
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| العفوا حبيبي و شكرا لمرورك الجميل | |
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| ![اذهب الى الأسفل](https://2img.net/i/empty.gif) | | Koko.toto مشرف اقسام Conquer Online
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عدد المساهمات : 59 نقاط : 36266 تاريخ التسجيل : 06/08/2014 العمر : 26 الموقع : arab-professionals.forumegypt.net/ العمل/الترفيه : طالب
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| ![اذهب الى الأسفل](https://2img.net/i/empty.gif) | | | ان بى سى يديك الاصتف مثبت عليها الصول البى 7 | |
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